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2 registered members (AndrewAMD, juanex),
1,247
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: What are you working on?
[Re: sivan]
#455411
10/19/15 12:01
10/19/15 12:01
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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It sort of catches it. I found some more wait(1) issues which caused particles and shaders to double up. Now all is left to find out why the trees are so extremely performance greedy and I will release another version with improved framerate.
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Re: What are you working on?
[Re: FBL]
#455415
10/19/15 13:16
10/19/15 13:16
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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As I kept telling you: lots of overdraw. Not much I can do about that besides using different tree models. Maybe just the same but making sure polygons are ordered top to bottom or something.
Last edited by Slin; 10/19/15 13:17.
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Re: What are you working on?
[Re: Slin]
#455417
10/19/15 13:43
10/19/15 13:43
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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I created a less detailed version of the tree using smaller textures and half the face number. Hardly noticable in the game. Still some slowdowns here and there, but framerate ismuch more stable. Uploading fixed version now, same link as before. http://vksbm.de/ackcon/download/wichtelwald.zipedit: yet another upload. Unfixes some crash in the night mode I never put in. I have no idea.
Last edited by Firoball; 10/19/15 14:45.
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Re: What are you working on?
[Re: HeelX]
#455437
10/19/15 20:23
10/19/15 20:23
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Joined: Jun 2014
Posts: 121
FEL
Member
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Member
Joined: Jun 2014
Posts: 121
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Ok pls use Unreal. Srsly.
FEL - Lead Game Designer & Core Developer
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Re: What are you working on?
[Re: PadMalcom]
#455449
10/20/15 10:20
10/20/15 10:20
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Joined: Jun 2014
Posts: 121
FEL
Member
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Member
Joined: Jun 2014
Posts: 121
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No you just need todo:
AO SSAO AA Bloom/Lensflare Parallax mapping GI Raytracing techniques Refraction Reflection Particle lightning Volumetric lightning
FEL - Lead Game Designer & Core Developer
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