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Re: What are you working on?
[Re: sivan]
#430356
09/27/13 09:21
09/27/13 09:21
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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these pics are specially for 3run (I have to maximize fps to 40 because of my crashing ATI card): esm with 512x512 shadowmap, area covered is 1500x1500 quants (HD screenshot): esm with 1024x1024 shadowmap, area covered is 1500x1500 quants (HD screenshot): esm with 1024x1024 shadowmap, area covered is 2500x2500 quants, with 480 pathfinding moving vertex animated characters without self shadows (1024x768 screenshot):
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Re: What are you working on?
[Re: sivan]
#430360
09/27/13 09:32
09/27/13 09:32
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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sivan@ Thank you man, you screens made me speechless, this is just a pure awesomeness One question about the lightning, does it use perpixel computation (for all models + level blocks)? Greets
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Re: What are you working on?
[Re: Slin]
#430372
09/27/13 11:06
09/27/13 11:06
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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@3run: yes, I found a little snippet that apparently sets fine per pixel dynamic lights, but shadows respond only to Sun. moreover I swithed to shader model 3.0 to enable supporting more lights than before. soon ready to publish. @Slin: yes, this is why I mainly expect to get my pro key , and terrain lod. Edit: and thanks for an earlier suggestion to check exponential shadowmapping!
Last edited by sivan; 09/27/13 13:07.
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Re: What are you working on?
[Re: Kartoffel]
#430418
09/27/13 21:22
09/27/13 21:22
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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You welcome. By the way, I'm digging the gradient a lot.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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