Content Creation Tutorials
From GameStudio Wiki
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Level design tutorials
These tutorials cover the creation of levels.
- Official Level Design Tutorial - Learn how to work with the GameStudio tools WED and MED. (Deutsche Version)
- Flexible LOD system - An enhanced LOD system concept that allows for far greater flexibility than the engine's built-in system.
- How to create terrains using Terragen - Shows how to create a terrain using Terragen and import it into a 3DGS A7 project
- How to create terrains using L3DT - Shows how to create a terrain using L3DT and import it into a 3DGS A7 project
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Modeling tutorials
These tutorials cover the creation of models.
- How to make high-precision circles and spheres in MED - This tutorial covers a more reliable way to make high-precision circles and spheres with any given size and detail, complete with charts to help guage polygon counts. Note: This document needs to be modified some and applies to any MED version.
- Three tutorials on skinning models in MED 6.814 - Can't get to grip with mapping and skinning a model in MED 6.814? Take a look at these, hopefully useful, little tutorials.
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Graphic Design and Texturing Tutorials
- Seamless Texture Tutorial
- The Alpha Channel - Your TGA sprites/moderl textures is not showing up/behave oddly? Looking for a method to add some transparency? Here you go...
- bitmap font creation tutorial - How to make bitmap fonts and some useful strategies to go with it.
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Outdated Tutorials
- Learn how to make levels in MED tutorial - a huge tutorial telling of worthy ways to design levels in GameStudio MED. Note: This document needs to be rewritten and applies to the 6.31.4 MED to as far back as even A4, but doesn't for the 6.4x MED (without a few modifications).
