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Help with plotting multiple ZigZag
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M1 Oversampling
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Why Zorro supports up to 72 cores?
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Threads Created | All Posts Threads Created By Error014
Title Forum Post Time
ent_bonemove & _bonerotate affect random sequence? Bug Hunt 10/10/17 22:52
snd_playing Engine Crash A8 Engine 07/22/17 01:12
Crash with long macros Bug Hunt 03/26/17 23:28
The Forecast page Rants 12/04/16 01:45
https and self-signed certificates The Future 08/13/16 12:15
file_exists return value and subfolders Bug Hunt 08/12/16 23:12
str_trim on "edge cases" Bug Hunt 08/03/16 23:15
ent_decal (on simple geometry) & texture shifting A8 Engine 10/10/15 00:52
Change Light direction in Material event...? Shaders 07/24/15 13:55
PATH, relative paths, runtime creation - and problems Atari lite-C 04/25/15 18:33
ent_preload, entitiy skins, changing of those, and timing A8 Engine 04/01/15 23:12
ent_next bug with removed entities? Bug Hunt 03/29/15 00:41
sys_marker Blame the Manual 03/26/15 21:17
BRIGHT for panels The Future 12/31/14 01:15
Crash! With a view entity Bug Hunt 03/09/14 00:24
Who's... Who's that!? Morbius' Virtual Answering Machine 09/27/13 21:29
So, that Quote on the mainpage Morbius' Virtual Answering Machine 09/18/13 19:21
Simon Parkin on Notch Game Design & Business 04/14/13 11:31
This means war! A secret poll on games. Morbius' Virtual Answering Machine 03/29/13 23:48
Ken Levine on AI Companions Game Design & Business 03/19/13 12:10
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