those shaders are not made by myself, the terrain is from the templates and the water shader is from the sylex plugin. i think the problem is that the shader uses 2 extra views, because when i disable the views(i really have bad water than ) i have like 25fps more...
maybe someone have a good realtime water shader? i also tried the shader from the demo section of acknex unlimited but that one isn't really realtime and the one from sphere(i tried demo) also lagged...

ps: yeah, it is pretty good. but im going to buy a new one next year when dx10 is out...