Quote: How do I become a licensed developer and what are the licensing terms? Costs At present, the following two options are all that are available. We will likely never provide any sort of royalty-based license. Open-source usage is limited only to the most middleware-friendly license model--in other words, we retain full ownership and rights to our own IP, and what you ship of ours will still be specified by contract.
Free: Non-commercial use PS3 platform (through Sony pre-purchase) Through some of our middleware partnerships, such as UE3, Gamebryo 2.2, and others--often limited to non-commercial use PC platform (if the game makes significant use of PhysX HW) $50k per platform: All other uses Fee may be waived at our disgression for multi-platform developers providing PC HW support Fee may be waived at our disgression for some Tools & Middleware providers