Oliver,

How does IceX 2.0 draw the textures?

1. Are all four textures always present on the entire model together, and when you paint them, are you actually just influencing its opacity/alpha value? Or does it simply paint them on like you would paint anything else?

2. How are the textures mapped to the MDL... are they plane projected? Or applied directly to every face without distortion?

best wishes

JPM