Hi Oliver, I'm still meditating about the bug with the exported models!
In addition to my former suggestion:
Quote:


A solution: add a vertex to each model prototyp at the origin which can't be effected by the modifications within IceX2.0.
But, I don't know wether this could effect the collion of the models.




... I've got this additional idea:

It could be that it isn't easy to prevent the additional vertex from the influence of deformieng in IceX, THEN you could reset its hight to z = 0; before the models are saved!