Quote:

Will it ever be possible to have more than 4 textures?
Is this an mdl limitation?





No, this is a directX limitation. On your terrain you have 8 textures (4 textures, 3 blendmaps, 1 shadowmap). So it with this FFP is won't be possible.

@Pappenheimer:
Yes this is a solution. In earlier versions the cellsize was even smaller, I scale it 200%. But I can it make bigger in next update. Btw: the default scale of the terrain and the detailtextures is the normal size for the 3DGS templates (size of the guard etc...).

And here I made a buglist for bugs which will be fixed soon:
http://www.stonehill-online.de/main/bugs.txt