This is kind of related so I didnt want to start a new thread-does anyone know how to go the next stage and add a seperate detail map to each texture on the trrain skins- (grassmap + grassdetail, stone map + stonedetail on same terrain)Ive just started using the MultiTerrain.wdl from 6.40 and its great but I cant seem to work out how to allocate a specific detail to a specific skinmap-have tried the "shared texture" option in the skin editor in MED and played around with the order and settings in the skin properties window in WED but not having much luck.

Thanks