How do you make it so that the jump animation loops infinitely - but only until the character lands? This is the challenge I've never been able to... it seems the jump animation only lasts for a certain amount of time until it changes to walking/running/standing animation. Like when jumping off cliffs for example, I need the jump animation to keep looping... but only until I land on the ground.
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The script works if on a flat surface... you'll always land at the calculated distance... is there anyway... anyhow... cause I'm making a Sonic game... and after jumping, it is necessary to remain in the jump state at all times and only go back to normal if you land.... else... remain in jump state.


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