So I've gotten my level flow doing what I want it to do, which is completely randomly generated every time it's loaded. However, I've been stuck for a few months with not having a story to progress development any further. I want do have the player walk around and collect different objects, and depending on what is picked up, will uncover a story of some sort, to explain why the player is where the are and uncover the backstory. Unfortunately I haven't been able to think of anything. In some of the rooms, there are camera's that appear to be recording to give the player the idea their being watched, but they don't actually do anything which i thought was an interesting concept. Any ideas what I should do with the game?
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