As u can see it happend a lot since the last shots
After a few month of doing nothing i had the feeling to work again on my (life) project.
DeadTaste now takes place in a creepy spaceship. A biological warefare lab in space where things gone wrong.
Working on first level for days now. Had a hard time but until yet it runs (almost) all the time with around 60fps in fullscreen.
Now iam trying to get the story / game started somehow. Like players arrives. For now i planned not much to be honest.
First map...the sleep places, bath rooms and the ship-docking-corridor where Player starts.
The different light modes than can be tweaked via var during runtime. Like a alert mode. also flashlight is still useable.
Atm iam working on the feel/atmo. Trying to get a creepy atmo. Not much experience with this but aiming the Doom3 feel somehow.
Weapons are new. But chainsaw still exists.
All map stuff, like always, wip of course.
Most time speed seams ok so far (at least in old map)...