@txesmi Your 2D progress with 3D Gamestudio is amazing. Do you plan to create a game with your reached progress? @Jumpman. Great progress.The light and shadows play seems flawlessly. The models seem great. For more details of your terrain you could use separated models or terrains for mountain gradients. Helped me a lot. Personally I think some particle fog would be a great improvement for the whole scenario. As I said. Great progress so far - both of you. =)
And here a small video of my JRPG Engine, created with 3D Gamestudio. This techdemo was created to test functionalities and eliminate bugs. No single line of code was used. There a still some ugly memory issues. But time will fix it. (;
A new feature is Emres ocean shader, which can be used within the c# tool now