>Is 200-240 mb of code a decent amount to use? How much does your game use in code?
First one isn't really a sensible question (no offense!). Superku's interim code was at ~1100MB already, not leaving much room for anything else, but I've been working on a different game since April which uses pretty much the same amount of memory for code (again, during development builds) as your game.


You might want to think about stylizing your game's visuals more then, usually needing a lot less textures (and smaller in size) and less effort to develop in the end.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends