im getting out of memory and d3d unamed errors as well frown

its been happening when recreating render chains, but also when I add in objects with huge textures. However I did not optimize my levels nor the texures, but its a little concerning nonetheless.



what Im worried about is optimizign all these textures and models and levels and still hit that out of error when creating new objects in realtime.

Last edited by jumpman; 11/25/18 00:29.