Ok...now i applyed the mocaps. But i dont know how to make this look better, shoulders are f* up:



Now i dont know any solution. I tryed to "layer" both files to fit each other...in the Editor it Looks like they do.
After retarget i got a lot of mesh deformations.


Anybody any idea?


Its crazy that recording mocaps and applying is a lot more easy then retargeting to another rig.

edit:
Well i think this is caused by too different bone placing. Without a pro i leave my hands off this animation stuff.

Last edited by rayp; 10/18/18 18:04.

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