Started with the head of the dismemberment system. Again it was tricky to tell vmask what to do ( cause of ragdoll / collision / visual - model stuff ).
But now its working very nice.
Blood sprays out of neck pos in this case.
Now i add a head model that will fly away from neck...so Player can Play some Soccer with it
edit:
As u can see here the removed head has no ragdoll collision models / physic calculations
edit:
Shotgun / muzzle etc in action
Greets