Hi,
it returns a DWORD variable, an unsigned integer, 0 when it went right. I would check if it returns any other value first. Something like the following:
var texErrors = 0;
...
void event () {
...
if(_fx->SetTexture(...))
texErrors += 1;
...
}
main () {
while(1) {
DEBUG_VAR(texErrors, 10);
texErrors = 0;
...
If there are errors, check for their meanings. Unfortunately the msdn documentation about the method return is brief. As first try I use to look for the header specified into the msdn documentation on internet but I got VS installed for this issues too.
Yes