Hello friends!

I have a render chain setup for my game, and two of the render views are Depth renders, which return a red value if I recall correctly.

Currently if my camera is outside of the level_ent bounds and looks away, nothing is drawn, and then I get this huge red gradient from left to right. What steps should I take to trouble shoot this? Im going to obviously try to reduce the chain of views, and see if I can get the basic single view working without this glitch, but just curious if anyone else ran into this problem.

I have a youtube video to show you what it looks like, with commentary as well:

Youtube Link of Render bug