Mhhhm...
After testing around it still Looks like if the animations are too different ( hard to explain ) the framerate still drops.
But this might be caused by sun and dynamic light shadows at once in the testscene. With only one "shadow-source" it goes up to +-50 fps.
edit: Ok its better with this mod but still hard to Keep fps up i realized.
So is it really only adding those lines to have shadeC models GPU animated? Iam confused now.
edit:
Heres how it works
I cant believe...Setting #define BONES in the material of the enemys boostet the framerate to 160 fps !!! AMAZING
This is mighty cool.