Mhhhm...

After testing around it still Looks like if the animations are too different ( hard to explain ) the framerate still drops.

But this might be caused by sun and dynamic light shadows at once in the testscene. With only one "shadow-source" it goes up to +-50 fps.

edit: Ok its better with this mod but still hard to Keep fps up i realized.

So is it really only adding those lines to have shadeC models GPU animated? Iam confused now.

edit:
Heres how it works laugh
I cant believe...Setting #define BONES in the material of the enemys boostet the framerate to 160 fps !!! AMAZING

This is mighty cool.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;