I'm ot sure what you mean by that. Though I think I found a solution to create 20 gib models with less code than writing out ent_create 20 times:


.....

var gibness = 20;

while (gibness > 0)
{
ent_create ("gib1.mdl", my, move_gib);
gibness -= 1;
wait(1);
}

.....

This may be the most simple way.


June
smooth-3d.com