Hello everyone,

I am close to finishing my project and I have encountered a problem that I couldn't find any information on, so I was wondering if someone could help me smile .

After compiling/publishing the .exe , the max_nexus is always at 40MB. The WED-Maps have been compiled with a nexus of 200MB, however the compiled .exe always starts with 40.

The only way of getting more than 40MB in the compiled game currently, is to create a shortcut to the .exe with a -nx 200 parameter (which is not the optimal solution for me wink ).

Have I been overlooking something? Does anyone know what could cause this?

Yours
Yking

Edit: I am using the A8 Extra Edition
Edit2: It seems to have something to do with an error message I receive while compiling: WED - Can't open script file [file.c]. The .exe compiles without problems otherwise and is functional.
Edit3: Compiling error is resolved, but the nexus still remains at 40 MB

Last edited by Yking; 01/07/18 12:23.