I mostly agree with Kartoffel, but want to point some things out:


What is different?
  • Games are now, like movies, a mainstream- (or better: mass-) media money machine which results in AAA mass productions
  • More people can create games now (see indie games)


What is better now?
  • We have learnt from the old games and improved visuals, controls, overall "work" quality, so the games just play better than in the old days (even if we remember otherwise wink )
  • We now have huge engines like Unity or Unreal that allow easy game creation (which allows to let people who can't program create wonderful games)


What was better back then?
  • We now have huge engines like Unity or Unreal that allow easy game creation (which allows to let people who can't program create aweful games)
  • The games did have more "soul", so there were a lot of tiny details placed by some developers that never were taken out of the game, because they were funny and "quality assurance" didn't care

Last edited by MasterQ32; 01/03/18 14:26.

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