Great to see the progress. Not a huge fan of the downsampled look, though.

regarding txesmi's suggestion: Personally, I'd only use one downsampling pass with a 2x2 blur kernel utilizing linear texture filtering. It would basically give you the same result using less texture samples and only a single pass. On the other hand, I don't think it'll blow the budget to leave things as they are. grin


POTATO-MAN saves the day! - Random