Hey.

Iam looking for easy ways to cut models in part and close the meshes after that.

Second question:
Is theres a way to merge two meshes into one single solid mesh (that clipping parts in each other are removed)?

Guess blender is the way but its overflooding me with functions and buttons.
Always hated modeling frown

I wanna add joints to my 3d printed action figures.

Btw i used MED for preparing all files

Goal is cutting arms (fex) adding joints having new single solid closed meshes again the printer can produce.

Thanks for any tips.
Or maybe some model guy is bored laugh

Edit
Maybe autodesk meshmixer is a way.

Last edited by rayp; 11/20/17 00:05.

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