Hello,

How would you approach making a big data file that would store a big group of weapons, and stats relating to each weapon?

For example, like in an excel sheet, you would have each column be a single weapon, and the first row would be the model file, the second row would be the durability, the 3rd row would be the piercing damage, swing speed, etc etc.

How would you make that for your game, as well as be able to read it? I supposed I could use multiple arrays, but that isnt very intuitive to look at while coding.