I was just looking into SetTexture(), so thanks for the function and endorsement! - I'm dreading changing all shaders and models of course though.

The _bmap updates waste around 2ms of performance per frame in my game (if I'm not mistaken), probably more when I go through all the levels.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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