So, it appears that I do not have to include my source code files in the same folder as the executable, for remote users to run the executable, since the source code is compiled. I do however have to have all the model files, sound files, texture files, etc in the same folder as the executable, otherwise it will not run right.

I do not suppose any of you know of a way to hide those resource files from view from the remote users for them to run the executable, without having to upgrade to the Gamestudio pro edition?