Hello.

Can you please change the member types of struct TRADE from float to double? The precision loss is a problem.

Code:
typedef struct TRADE
{
	float	fEntryPrice;	// buy price, or premium without multiplicator
	float	fExitPrice;	// sell price per unit, without spread
	float fResult;		// current profit of the trade
	float	fEntryLimit;	// buy entry limit
	float	fProfitLimit;	// profit limit price
// ...
} TRADE;



Here is an actual example where the conversion to float and back causes an issue. It became apparent when I tried to abuse a double to transfer a pointer to a TMF.

Code:
int callback(double v)
{
	printf("ncallback v: %f", v); // v = 134550672.0
	return 0;
}

void run()
{
	if (Bar == StartBar)
	{
		enterLong(callback, 134550669.0);
	}
}


Last edited by pascalx; 09/03/17 19:01.