I've been playing last days with shade-c EVO trying to get it working with gamestudio's multitexture terrain shader but got no luck. Tried setting forward rendering for it but didn't work. Has anyone got any sucess getting a multitexture terrain shader to work on shade-c evo?

Getting the gamestudio multiterrain shader to work with it would be nice as it's the one that GED uses so we could paint terrains using it.


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB