sndhandle is a local variable, which is only used in the snd_-instructions you see here (and in the sndhandle!=0-check, also shown above).

I have for now replaced ent_playloop with snd_loop, because of the suggestion in the Bug Report thread I've linked above. I'll let you know if it crashes again!


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!