Hey
I'm trying to keep proper view boarders (left, right, top, bottom) for my ISOMETRIC view, when I change screen resolution (other ways view get's a bit stretched), but with no luck. Maybe you guys have ideas how do I get this done? Where do I dig?
var cam_x_boarder = 800;
var cam_y_boarder = 600;
var cam_dist_factor = 0.4;
camera->left = -cam_x_boarder * cam_dist_factor;
camera->right = cam_x_boarder * cam_dist_factor;
camera->bottom = -cam_y_boarder * cam_dist_factor;
camera->top = cam_y_boarder * cam_dist_factor;
Thank you in advance.
Greets.