Thank you! Can I rip it off the mapbuilder for personal use and to share it with those who is looking for shadowmapping? Do we need to give you any credits? laugh

Edit: ripped off the scsm, tried to run Scsm_Start in main loop, no errors, but no shadows (included all .fx files mentioned in both .c and .h files). Tried settings SHADOW flag for level_ent and even tried to set FLAG6 (saw in somewhere in your code, I guess in mapent.c ?) but no luck. Where can I find materials related to scsm to apply them for level blocks etc? Plus there is still issue with no moving shadows after terrain and grass models (which are animated via shader).

Last edited by 3run; 05/18/17 10:16.

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