///////////////////////////////
#include <acknex.h>
#include <default.c>
///////////////////////////////
#define MAX_BMAPS 196 // start with the default nexus/ "run current script"
BMAP* test_bmps[MAX_BMAPS];
int num_bmaps = 0;
void main()
{
int i;
fps_max = 60;
video_mode = 6;
while(1)
{
draw_text(str_printf(NULL,"sys_memory: %.1f",(double)sys_memory),20,20,COLOR_RED);
draw_text(str_printf(NULL,"d3d_texbmaps: %.1f",(double)d3d_texbmaps),20,40,COLOR_RED);
draw_text(str_printf(NULL,"nexus: %.1f/ %d",(double)nexus,(int)max_nexus),20,60,COLOR_RED);
draw_text(str_printf(NULL,"d3d_texfree: %.1f",(double)d3d_texfree),20,80,COLOR_RED);
if(num_bmaps < MAX_BMAPS)
{
test_bmps[num_bmaps] = bmap_createblack(2048,1024,32); //bmap_create("test8MB.tga"); //
draw_quad(test_bmps[num_bmaps],vector(10,10,10),NULL,NULL,NULL,NULL,50,0);
num_bmaps++;
}
draw_text(str_printf(NULL,"num_bmaps: %d",(int)num_bmaps),20,120,COLOR_RED);
wait(1);
}
}