Originally Posted By: Reconnoiter
@Superku, could try setting this d3d_texdepth = 16; before level loading? (so e.g. in your main function)

Never tried that but I'm not trying to avoid this error message, I'm trying to isolate (and indirectly fix) that bug or error.
As I've said the game even gave me the DirectX error on my laptop (8GB RAM) while using less than 300 MB according to the task manager.
Trying to avoid that error by various measures is not helping, it's rather counterproductive IMO.


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