Originally Posted By: Reconnoiter
Originally Posted By: Ch40zzC0d3r
x86 processes can only take a maximum of 2gb ram if the app wasnt compiled with a special flag (/LARGEADDRESSAWARE) which allows to address up to 4gb ram.
, maybe its possible to enforce that flag?

But we here talking about out of memory problem if game use just 1GB, so something is definitely wrong here. I agre with Superku idea about one unofficial relase for us who have this problem. I just hope is possible to put some extra debuging in engine to finally isolate the problem.
Jcl what do you think about this did you can help somehow? I really understand it's very difficult without enough information and test project say something more, but do you have any advice on what we should pay attention to find reason of this error.
Too many people with a completely different games have this problem, but none of us has any idea why this is happening.