Unfortunately i also have this problem with randomly geting e2005 error and i really stuck with this. First i think that problem was in textures but after converting all textures today i got again this error.

Why this error/crash appear randomly, and how i can be sure that texture is problem? For example i just now get error where i can see some untextured model on screen and now i know exactly what is suspicious texture (it's an tga texture 2048x2048x32). This is first time that this texture is problem. A big problem is i need to play my game almost one hour to reach this crash.



Manual say that old video cards can't support some texture size, but i have a modern gpu (GTX 1060)and this should not be a problem. Any idea what else can make this crash, could it be possible that this is a engine bug beacuse i don't know what is wrong with this texture?
Only what i can try now is resize all textures to 1024 dds and wait did crash will appear again.