I use pXent_rotate, I don't have issues with it in my case.

If I have enough time on the following days I will publish a small demo game as open source for the winter contest so everyone can see how to use physx for characters as rigid bodies and some game mechanics.


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB