When I am trying to use it in my own project it gives this error:
"Can't compile effect:
mirrorWater.fx(61,24): error X3004: undeclared indentifier
'vecSkill41'"...etc...
Probably missing something obvious?
-edit; never mind I needed to put fx file in the workfolder instead of a subfolder (probably a gs3d default shader with the same name was otherwise used).
Last edited by Reconnoiter; 01/09/17 18:31.