Originally Posted By: Reconnoiter
Originally Posted By: painkiller
I think that doesn't seem to work, at least on my computer. I tried to add a pXent_move call but still got the problem. Did you try it on the demo I uploaded?
, I tried it many times but I cannot get it working in your script. I do know there is a lot of differences between our scripts, but mine is getting quite big so it could be alot of things. If Superku's solution doesn't work out you could take a look at 3run's physx code on this forum, I used that as a base for the physx parts of my script. Probably some variable is different


hmm in your code based on the 3run's demo you are using shade-c evo, aren't you? because I think that is related.

Anyway this is very strange indeed. I think I will use Superku solution for now as this is getting me a bit crazy, I've tested it also changing the volume depending of the distance and works fine. Thanks for the help wink

Last edited by painkiller; 12/23/16 16:09.

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