Hi!
Originally Posted By: gameplan
I want to implement a navigation / pathfinding for around 500 NPCs, that works for a dynamically changing enviroment (many moving objects). Examples for similar implementations are Picmin, Age of Empires or Left4Dead.
Well, it may work but don't forget about models, bone animations, shaders etc... They will probably ruin the whole thing and at the end you'll get around 15-25 fps (that's what rayp is talking about I think). Maybe if it's going to be hardly optimized (well, it depends on the type of the game you make), well, I can't guess, let's see how it turns our, I'm curious.

Best regards!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung