Everything is running nice till now. laugh

I did a lot of detail work in the AI controller.
Started to work on a HUD ( the heart is animated btw. less energy means faster heart beats ) and added money. Some dead bodys leave money to collect.
New "mass-AI-Controller" already features two enemys.

( please ignore the not 100% correct placed street models, ill move them later to fit )


Worked on a menusystem. Not much to see but game restart/reset ( means levelchange too ) already perfect working ( took a big part of the weekend btw ).


The "tech" is working in the background. Now i must do some gamedesign like quests and moneysystem. Then ill add further enemy types. But iam lazy...

edit: just implemented explosion fire and smoke effect. Looks ok in Motion


Next step is enemys checking for explosions for a bloody dead.


Greets

Last edited by rayp; 08/08/16 18:24.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
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