Everything is running nice till now.
I did a lot of detail work in the AI controller.
Started to work on a HUD ( the heart is animated btw. less energy means faster heart beats ) and added money. Some dead bodys leave money to collect.
New "mass-AI-Controller" already features two enemys.
( please ignore the not 100% correct placed street models, ill move them later to fit )
Worked on a menusystem. Not much to see but game restart/reset ( means levelchange too ) already perfect working ( took a big part of the weekend btw ).
The "tech" is working in the background. Now i must do some gamedesign like quests and moneysystem. Then ill add further enemy types. But iam lazy...
edit: just implemented explosion fire and smoke effect. Looks ok in Motion
Next step is enemys checking for explosions for a bloody dead.
Greets