Thanks alot!
Iam working to build a demo. Hope i can show some stuff soon, maybe already playable then. Let me say so, i planed to finish a demo
First realtime gore and the dead body from above in "action". The blood leak becomes bigger ( like those days in Resident Evil ^^ ). Maybe ill add blood - foot - prints when Walking through leaks.
edit: Have to rework the alphachannel of the deadbody btw.
edit2: Later i floodfill the border of sprites with black, ill explain when done why.
Yesterday before falling asleep at 4 o clock in the morning i had a really cool "ingame cutsczene" idea with a new enemy type. A mutated Zombie dog btw.
edit:
SSAO doesnt match the look just tryed and removed again. And ull have small "graphic artifacts" with particles ( white borders etc ).