Yeah, new WED and Android port have been announced several years ago. I'm sure, they had been right development directions at that time, but nothing was realized. With those 2 things maybe 3DGS could be still competitive for a little money, but today too many great tools out there offering more for free, and some of them are even suitable for beginners...

Personally my way has led to Unreal, thanks to my 3DGS experiences I can deal with it, and I'm very satisfied: despite it seems to be a hard thing to learn, there are many sources and tutorials available (what 3DGS lacks in the advanced areas), what makes learning easier, and finally game development faster.

Anyway, I think Lite-C is still great, other features offered by 3DGS are not really.


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