Quote:
@Malice - It sounds like you are referring to the A8 engine/manual. Sorry, I should have mentioned it was A7 in my original post.


Indeed was...! I've got nothing for the last gen. However my game_save with flags advice is relevant all the way back to A5.

A game save/load system isn't to hard . It's just a (load) level_load and a for_loop to 'adjust' the world. (Save) it's just a for_loop to record(in a form you choose) states for things, and only what you'd like to save.