Quote:
However, there is one main level which I'm still using game_save/load

Just wanted to mention again: Dont use those functions, they just wont work correct. Many users ( including me ) faced that problem ( in some kind of variation ).:D
I just tryed again to use those functions in my ZombieFPS project, bug-hell broke loose grin

Anyway...
Try with this game_save - flag
Code:
-SV_VIEWS

Does it help? Often solves shader/shadow props.

U checked out Malice's post yes?
Cause he mentioned to use some flags and gave usefull tips.

Btw: Std. 3dgs stencil shadows are slow like hell.
Performance tip: Use
Code:
shadow_lod

and let the LOD models of your entity cast the shadows.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;