i have make a path interpolation code vor vec array's =)

Code:
function vec_arr_pfad_interpolation(VECTOR* v_out, VECTOR* v_arr, var v_arr_length,var zeit, var faktor)
{
	var aktives_segement;
	var integer_aktives_segement;
	aktives_segement = (faktor/zeit)*(v_arr_length -1);
	integer_aktives_segement = integer(aktives_segement);
	vec_lerp(v_out, v_arr[integer_aktives_segement],v_arr[integer_aktives_segement+1], fraction(aktives_segement));
}



i have make more animations for climbing
and this code make my player action smarter wink

Last edited by tagimbul; 03/21/16 16:38.

meine website mit 3dgs sachen =) //noch nicht ganz umgebaut ^^"
http://flashbreaker.com/home.html
und mein YT channel mit diversen game entwicklungs videos, vor allem shader zeugs
https://www.youtube.com/user/tagimbul/videos