Hi!

I gave you working example of climbing code, that's all I can help you with. I have to time to support this movement code any farther (and it actually has everything for a basic movement that I wanted to provide), and I don't have any time to work on your project too. Climbing example that I gave you moves player (of cause with his bbox) smoothly, to the top of the edge, not as on your video, where you just play climbing animation, and then set player's position (or something like that). This climbing example was taken and converted into lite-c by me (back in 2013) from from old c-script example called zelda movement code as far as I remember. You just need to implement it into the movement code that you currently have.



Greets


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